

The level design is also to be applauded as well. This is just one of many bosses that bring positives to the forefront. One particular battle against a news presenter is an eccentric, larger than life fight that demands quick reflexes and attrition from the bombardment of explosive action. Every boss battle uses these elements to create climactic events to remember. Everything about DmC is in your face, from the excessive colour palette to the brutal combat animations. Due to the game’s loud and invasive art style, bosses also embody that same sensibility. And guess what? Achievement cards are worth style points! To claim up to one Achievement card per round, just do what it says on the card.Bosses also demand quick actions from players, and are definitely some of the best moments of DmC. Now's your chance to purchase upgrades and power up!Īt the start of each stage, Achievement cards are dealt face up beside the game board. Time to tie up the current round and get ready for the next wave. Unlucky enough to get knocked out? Sit back, relax, and watch the other Hunters rack up the style points for the rest of the round. During this phase, enemy behaviour cards are drawn and the enemies strike back. If you've built up a combo, you can clear it and claim the style points at any time in your turn. In this phase, your Hunter can turn around, run, and make attacks. With each new round, the game shifts up a gear, with a fresh wave of more dangerous enemies. Rounds have three phases: the Hunter Phase, the Enemy Phase, and the End Phase.

Its retractable claws can cut through sheet metal like a hot knife through butter. With muscles like hydraulic cylinders, this reptilian nightmare can leap enormous distances. It's big, tough, and likely to cleave you in half if you get too close. If the Scudo Angelo are soldiers, this large beast is their commander. The trick is to attack from behind.if you can get close enough. These demonic soldiers aren't fast, but their shields protect against serious damage. With their balance of speed, damage, and vitality, these brutal berserkers are among the most dangerous in the game. Nasty and nimble, Hell Antenora use their enormous cleavers to cause carnage. Get caught in a swarm, though, and you're in for a world of trouble.Ī large enemy with high vitality, this insectoid Queen can take a ton of damage before she goes down. The most common enemy in the board game, the insect-like Empusas aren't super dangerous on their own. Think you can make it all the way up to triple-S rank, and prove you’ve got Smokin’ Sexy Style in the process?īased on the Bloody Palace game mode from the critically acclaimed Devil May Cry™ 5 video game, Devil May Cry™: The Bloody Palace brings the same high-octane action (and demon-slaying style!) to your tabletop. Getting hit will break your combo chain, and getting knocked out will drop you back down to the bottom of whatever rank you just climbed out of. Link your attacks in colourful chains, choosing when to claim your combo and score the points, and when to hold fast (and hope you don’t get hit)!īut don’t get too cocky. Leave your fellow Devil Hunters in the dust as you slay enemies to stack points and move up the ranks. Take control of an iconic Devil Hunter - Dante, Nero, Trish, or V - and build impressive attack combos as you face down waves of increasingly powerful monsters.

Style counts for everything in this fast-paced arena combat board game for 1-4 players.
